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Wednesday, March 6, 2013

Age of Wulin (Wushu): Emei skills overview - Group Shielding, AOE Control & Nuker

Age of Wulin (Wushu): Emei skills overview - Group Shielding, AOE Control & Nuker Video Clips. Duration : 11.83 Mins.


Skill sets are shown in this order: 1st, 3rd, 2nd, 3rd. During boss fight i start with 3rd set, when hp is low i switch to 2nd set and recover it, then again 3rd set. In the end elite mob is killed with the 3rd set. First set (group healing) - Magical, Yin. 1. Melee aoe, low damage, 2s cd. 2. Melee assault, high damage, 6s cd. 3. Melee anti-air skill, 8s cd. Shooting the air target will knock it down and make unable to dash for some time. 4. Self buff, 10s cd. Adds bonus Rou damage to every hit and recovers injured hp. 5. Melee fake skill, low damage, 2s cd. Breaking block will recover mana. 6. Melee rage skill, average damage, 10s cd. 360 degree aoe, 11 hits, recovers injured hp for all team (group healing). Combined with 4th buff (adds yin dmg to every hit) does huge damage being 11 hit). 7. Block skill, blocking damage will reduce target's constitution. This set has good aoe damage and hp recovery, can be used in mobs fight. Second set (shielding) - Magical, Rou. 1. 20m range, high damage, 2s cd. Slows the target by 20%, stacks 3 times. 2. Melee assault, average damage, 6s cd. 3. 20m range, average damage, 8s cd. If you and the target are both in the air - target will be knocked back. 4. Melee aoe, average damage, 6s cd. 360 degree aoe, knocks back + knocks down, recovers own hp. 5. Melee fake skill, low damage, 10s cd. Breaking block will remove some target's rage points. 6. Rage buff, 10s cd, cost only half (25) rage. Gives a shield for the party for 12s, reduces ...

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